We added the first 4 lessons to chapter 8 "Highlands", and 1 new lesson to chapter 16 "Add-ons" for the Master 3D Environments in Blender course.
The "Highlands" chapter features a very common approach to making your environments - taking pre-made displacement and texture maps, and using them to displace your geometry in Blender. No external tools needed, you can follow along with the files attached to the lessons. Works fine with EEVEE too!
Here are the new lessons of chapter 8:
- 8.1 - Highlands Reference & Sources
- 8.2 - Displace Modifier
- 8.3 - Adding Textures and Lighting
- 8.4 - Making the scene
Here is the newlesson of chapter 16: