New Video: Underwater Volumetrics in Blender
In our new video, Martin Klekner shows how to create underwater volumetric effects in Blender Eevee, add animated light streaks and polish up your scenes.
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In our new video, Martin Klekner shows how to create underwater volumetric effects in Blender Eevee, add animated light streaks and polish up your scenes.
In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.
This time, let's have a look at a documentary series of "Arcane", a Blender tutorial and showreel, and a way how you can win a trip to the Blender Conference 2022 in Amsterdam.
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We are happy to announce our 35th CG Boost Art Challenge with the topic “Underwater World”!
This art challenge is for all 3D artists wanting to improve their skills and get the chance to win great prizes!
In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.
This time, let's have a look at a fun song every 3D artist can relate to, a community challenge and more.
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In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.
This time, let's have a look at a new Blender short film, great improved tools for hair grooming in Blender and more.
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Yesterday, we hosted another livestream on YouTube, where we critiqued 20 submissions of the last City in the Sky challenge. The recording of the livestream is now available.
Check out the chapter marks on YouTube, to jump to the section of the video you are interested in.
We are happy to announce the winners of the 34th CG Boost challenge with the topic "City in the Sky".
In our new video, Zach Reinhardt breaks down, how his 3D animated short film “Family Trip” was created in Blender.
Discover how the scene was assembled, how the terrain, the animated water, the vegetation and the flying birds were created, and also get a brief look at the car rig, the animation and the final steps to finish this short film.
We added the first full chapter of Part 3 "Scene Breakdowns" to our Cubic Worlds course, with 12 new video lessons and a running time of ~1:40 hours.
In this chapter, we have a look behind the scenes, on how the "Family Trip" animation was created.
We will have a general look at how the scene was assembled, how the car rig and animation was created, but we will also learn some new workflows on how to create uneven terrain, animated water, a flock of birds and more.
Here are the newlessons of chapter 10:
We also UPDATEDthe Download Section of the course, where the new chapter is now included:
In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.
This time, let's have a look how Blender was used for an Indian blockbuster, a new Blender rigging course and more.
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