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Roadmap
newnewsletter
8 months ago

[Resources] New hair grooming tools for Blender 🧔

In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.

This time, let's have a look at a new Blender short film, great improved tools for hair grooming in Blender and more.

Want to join our mailing list?
Sign up here

newvideo
8 months ago

New Video: Live 3D Art Critique - City in the Sky Challenge (Recording)

Yesterday, we hosted another livestream on YouTube, where we critiqued 20 submissions of the last City in the Sky challenge. The recording of the livestream is now available.

Check out the chapter marks on YouTube, to jump to the section of the video you are interested in.

challengeAnnouncement
8 months ago

Winners Announced: City in the Sky Challenge

We are happy to announce the winners of the 34th CG Boost challenge with the topic "City in the Sky".

Click here to see all winners

newvideo
8 months ago

New Video: Blender Short Film Breakdown

In our new video, Zach Reinhardt breaks down, how his 3D animated short film “Family Trip” was created in Blender.

Discover how the scene was assembled, how the terrain, the animated water, the vegetation and the flying birds were created, and also get a brief look at the car rig, the animation and the final steps to finish this short film.


updatecourse
8 months ago

Course Update: Cubic Worlds

We added the first full chapter of Part 3 "Scene Breakdowns" to our Cubic Worlds course, with 12 new video lessons and a running time of ~1:40 hours.

In this chapter, we have a look behind the scenes, on how the "Family Trip" animation was created.

We will have a general look at how the scene was assembled, how the car rig and animation was created, but we will also learn some new workflows on how to create uneven terrain, animated water, a flock of birds and more.

Here are the newlessons of chapter 10:

  • 10.1 - Chapter Introduction
  • 10.2 - Scene Overview
  • 10.3 - Storytelling Analysis
  • 10.4 - Terrain Creation
  • 10.5 - Water Animation
  • 10.6 - Water Splashes
  • 10.7 - Tree Animation
  • 10.8 - Birds (Particles)
  • 10.9 - Car Rig Analysis
  • 10.10 - Car Animation Analysis
  • 10.11 - Character Animation Analysis
  • 10.12 - Finalization Analysis

We also UPDATEDthe Download Section of the course, where the new chapter is now included:

  • Download the new chapter
newnewsletter
9 months ago

[Resources] Blender used for Blockbuster VFX 🎞️

In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.

This time, let's have a look how Blender was used for an Indian blockbuster, a new Blender rigging course and more.

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Sign up here

newchallenge
9 months ago

New 3D Art Challenge: City in the Sky

We are happy to announce our 34th CG Boost Art Challenge with the topic “City in the Sky”!

This art challenge is for all 3D artists wanting to improve their skills and get the chance to win great prizes!

Join the challenge here

newnewsletter
9 months ago

[Resources] Blender 3.2 is here! 🚀

In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.

This time, let's have a look at the new Blender 3.2 release, an impressive procedural generated project, some fun Blender tutorials and more.

Want to join our mailing list?
Sign up here

updateAnnouncement
9 months ago

"Blender Hotkey Sheet" PDF updated to Blender 3.2

We updated our Blender Hotkey Sheet PDF to reflect the changes in the new stable version of Blender 3.2. 🧾

You can sign up here for free to get it (email required), or just login to your CG Boost Academy account if you have signed up already, and download it.

Announcement
9 months ago

Our new CG Boost website is live! 🥳

We are super happy to show you our new website!

For a very long time we wanted to upgrade our website, not just to give it a fresh and more professional look, but also to better communicate what CG Boost is all about and make it easier to navigate (and easier to manage in the background).

In the beginning of this year we finally got the ball rolling and now after over 4 months of hard work, it is finally done!

Here you can read more about what and why we changed it.

Check it out!