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Roadmap
updatecourse
a year ago

New Lessons: Master 3D Environments in Blender

New Arctic Chapter Added!

In chapter 4 we explored the A.N.T. landscape add-on and in chapters 5 & 6 we dived into the node-based workflows. Now, in the new chapter of the Master 3D Environments in Blender course, it's time to combine these approaches and add a new tool to your arsenal - sculpting!


Chapter 7 will teach you how to utilize A.N.T. to generate a base mesh, use texture-based sculpting to add details on it and finally, use the node-based shading methods to create a snow-ice material blend. On top of it, I will of course breakdown my final scene, its rendering and compositing. You will also learn how to make a neat translucent water volume!

All in all we added almost 1 hour of new content to the course.

Here are the newlessons of Chapter 9:

  • 7.1 - Arctic Reference Images
  • 7.2 - Creating the Glacier Base
  • 7.3 - Skewing the Glacier
  • 7.4 - Sculpting the Glacier
  • 7.5 - Snow Material
  • 7.6 - Ice Material
  • 7.7 - Blending & Transparency
  • 7.8 - Adding Translucent Water
  • 7.9 - Finishing the Scene
  • 7.10 - Rendering the Arctic Scene
  • 7.11 - Arctic Scene Compositing

newnewsletter
a year ago

[Resources] A lesson in CGI History

In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.

This time let's have a look at a stunning Blender showreel, how to master cinematic lighting, an interesting look at how CG and VFX where made in the past and more.

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newnewsletter
a year ago

[Resources] Big speed boost for Cycles

In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.

This time let's discover "Cycles X", a beautifully made animated short, a stunning CG environment breakdown and more.

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Sign up here

newchallenge
a year ago

New 3D Art Challenge: Robot Pet

We are happy to announce our 26th CG Boost Art Challenge with the topic “Robot Pet”!

This art challenge is for all 3D artists wanting to improve their skills and get the chance to win great prizes!

Join the challenge here

Artwork by Thomas Chamberlain – Keen

challengeAnnouncement
a year ago

Winners Announced: Futuristic Transport

We are happy to announce the winners of the 25th CG Boost challenge with the topic "Futuristic Transport".

Click here to see all winners


updatecourse
a year ago

New Chapter Finished: Master 3D Sculpting in Blender

We added 5 new lessons to chapter 5 "Cute Creature Retopology" of the Master 3D Sculpting in Blender course update, this chapter is now complete.

The new lessons will finish up the steb-by-step retopology process of the cute creature, and we will learn about some free and paid tools that help us to auto-retopologize a sculpting in a matter of seconds, with the downside of being less accurate.

The next chapter is planned to be released in May 2021. There we will finish up the cute creature sculpting, by adding high resolution details.

Here are the newlessons of chapter 5:

  • 5.12 - Mouth and Eye Holes
  • 5.13 - Multires Modifier Projection
  • 5.14 - Auto-Retopology: QuadriFlow
  • 5.15 - Auto-Retopology: Instant Meshes
  • 5.16 - Auto-Retopology: Quad Remesher
  • Chapter 5 Download Section
newvideo
a year ago

New Video: Making a Night Sky in Blender

In our new YouTube video, Martin Klekner shares how to set up a starry night sky using a simple node-based setup in Blender. You can use the resulting sky dome in any of your night scenes.

Get free access to the project files (email required)

updatecourse
a year ago

New Lessons: Master 3D Environments in Blender

Rendering & Compositing Misty scene!

Rendering misty scenes can be a tricky business, but by using the few tricks and tips I provide in these new lessons of chapter 9, it shouldn't be a problem for you. Also, you will learn how to put your rendered layers together in Blender's Compositor, to achieve an even better result.

With that, chapter 9 focused on getting real-world landscape data using the GIS add-on is now complete. 😀 

Here are the new lessons of Chapter 9:

  • 9.11 - Rendering the Scottish Lake Scene
  • 9.12 - Compositing the Scottish Lake Scene



newnewsletter
a year ago

[Resources] Blender 3.0 on the horizon

In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.

This time let's have a look at what the Blender development is all about in 2021, a stunning Blender animation, a video game that can display armies with millions of soldiers on screen, a fun VFX trip to space and more.

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Sign up here

updatecourse
a year ago

New Lessons: Master 3D Environments in Blender

1 hour of new content!

Lots of new lessons have been added to the Master 3D Environments in Blender course lately. So, going more in-depth on previously mentioned topics, others tying up loose ends and breaking down the final scenes you could see in the course's teaser.

Chapters 6 and 10 are now officially finished, guiding you through the creation of a misty mountainscape and a night forest scenery, illuminated by an animated Aurora Borealis element.

Here are the NEW lessons of Chapter 6:

  • 6.12 - Adding Background Planes, Fog and Clouds
  • 6.13 - Rendering the Mountains scene
  • 6.14 - Compositing the Mountains scene

Here are the newlessons of Chapter 10:

  • 10.10 - Finishing the Treescape scene
  • 10.11 - Compositing the Treescape scene

Here is the newlesson of Chapter 11:

  • 11.11 - Breaking down the Ocean Scene from the Teaser

Here are the newlessons of Chapter 15:

  • 15.03- Sand Storm particle simulation
  • 15.04 - Sand Storm compositing

With these new lessons, the course now spans 9 hours of epic landscape creation training! 😀