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Roadmap
newnewsletter
a year ago

[Resources] Blender Eye Candy 👁️🍭

In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.

This time let's have a look at a great CG Boost student animation, a beautiful course trailer, a VFX tutorial and more.

Want to join our mailing list?
Sign up here

newnewsletter
a year ago

[Resources] Cool Virtual Produced Show 📺

In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.

This time let's have a look some new CG Boost videos, a cool open 3D project, a virtually produced vlog and more.

Want to join our mailing list?
Sign up here

newvideo
a year ago

New Video: Live 3D Art Critique - Abandoned Space Station Challenge (Recording)

Yesterday we did our first livestream on YouTube, where we critiqued submissions of the last Abandoned Space Station challenge. The recording of the livestream is now online.

In the video we give feedback to 10 submissions and there is also a QnA session at the end. Simply check the chapter marks.

updatecourse
a year ago

Course Update: Cubic Worlds

We added 7 new lessons to chapter 8 "Machine Creation" (~1 hour of new content). This chapter is now complete.

In these new lessons you will learn how to rig a car from scratch. We will make the car follow a curve, make the wheels spin and steer automatically, make it stick to an uneven surface and add working suspension.

Here are the newlessons of chapter 8:

  • 8.20 - Car Rig - Adding Bones
  • 8.21 - Car Rig - Skinning
  • 8.22 - Car Rig - Doors and Hatch
  • 8.23 - Car Rig - Spinning Wheels
  • 8.24 - Car Rig - Steering
  • 8.25 - Car Rig - Ground Detection
  • 8.26 - Car Rig - Suspension

We also UPDATEDthe Download Section of the course, where the new chapter is now included (English captions are still missing and will be added in the next few days):

  • Download the new chapter

Next we will work on the character animation chapter. We aim for a release in December 2021 or January 2022. Stay tuned!

newvideo
a year ago

New Video: Sculpting Fur in Blender (with Alphas)

In our new YouTube video, Zach Reinhardt shows how to use brush textures (alphas) to sculpt fur in Blender.

He will go over how to import the brush textures, how to adjust the brush settings for best results and a timelapse as example on how to sculpt the fur.

newchallenge
a year ago

New 3D Art Challenge: World in a Bottle

We are happy to announce our 32nd CG Boost Art Challenge with the topic “World in a Bottle”!

This art challenge is for all 3D artists wanting to improve their skills and get the chance to win great prizes!

Join the challenge here

challengeAnnouncement
a year ago

Winners Announced: Abandoned Space Station Challenge

We are happy to announce the winners of the 31st CG Boost challenge with the topic "Abandoned Space Station".

Click here to see all winners

updatecourse
a year ago

Course Update: Cubic Worlds

We added 8 new lessons to the "Machine Creation" chapter (~1 hour of new content) of the Cubic Worlds course.

In this new lessons you will learn how to model a car in the Cubic Worlds style. As foundation, we will use a 3D scan of a real car and create a Grease Pencil sketch from it. This we then use as modeling reference.

Here are the newlessons of chapter 8:

  • 8.12 - Car Preparation - Import 3D Scan
  • 8.13 - Car Sketching
  • 8.14 - Car Modeling - Bottom
  • 8.15 - Car Modeling - Front
  • 8.16 - Car Modeling - Back
  • 8.17 - Car Modeling - Cockpit and Wheels
  • 8.18 - Car Modeling - Adjustments and Color
  • 8.19 - Car Modeling - Details and Finalization

We also updated the Asset Library video, to reflect the latest changes of the Asset Browser. Check the lesson here:

  • 2.4 - Asset Library

Next we will add the car rigging lessons to finish this chapter, so stay tuned.

updatecourse
a year ago

Course Update: Master 3D Environments in Blender

Create custom Cumulus clouds in the Shader Editor!

In the 3 new lessons we added to the 12th chapter of the Master 3D Environments in Blender course, you will learn how to create your own Cumulus clouds by just combining nodes in the Shader Editor.

Here are the new lessons of chapter 12:

  • 12.4 - Puffy Cloud Base
  • 12.5 - Puffy Cloud Detail
  • 12.6 - Puffy Cloud Finish
newnewsletter
a year ago

[Resources] New Blender Open Movie 🎥

In this Resources email, Zach Reinhardt shares another round of useful and inspiring CG and Blender related resources.

This time let's have a look at the new Blender Open Movie, the future of Blender and more.

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Sign up here