Course Finished: Master 3D Environments in Blender
Last lessons added! Vegetation & Add-ons Chapters
It is done! The Master 3D Environments Course, the way it has been envisioned by Martin a year ago, is now finally finished. All the lessons are available, and you can watch them at your leisure.
The newest among them are focused on building your own tree and vegetation library, using free add-ons and assets. And while the assets you'll get are high-quality, they are also expensive to render in their 3D form. That's why you'll also learn how to put such 3D assets (deciduous trees in our case) onto 2D planes and make them look somewhat 3D, using just texture nodes and shading tricks.
And though this course has always been structured so that you are not required to buy any expensive products, we are by no means against using add-ons. That's why Martin added Chapter 16, where he focuses on various paid tools he uses most often, to speed up his 3D environment workflows.
To make the add-ons a bit more accessible, we've added special CG Boost discounts to a lot of them.
A total of 81 minutes of lessons has been added, finalizing the course's length at 12 hours!
Here are the newlessons of Chapter 14:
- 14.1 - G-Scatter & Vegetation Assets
- 14.2 - MTree Add-on
- 14.3 - Making 2D Tree Particles
- 14.4 - Shading 2D Tree Particles
- 14.5 - Shading 2D Tree Particles Advanced
Here are the new lessons of Chapter 16:
- 16.2 - Grove
- 16.3 - Graswald
- 16.4 - Scatter
- 16.5 - Botaniq
- 16.6 - Tree Vegetation Add-on
- 16.7 - Blender Terrain Mixer
- 16.8 - True Terrain