New Blender Course: Cubic Worlds

We are super excited to release the first part of our new Cubic Worlds course for Blender!

Learn more about the course here

In a nutshell, this course teaches you how to build and animate stunning low poly 3D scenes, in the distinct "Cubic Worlds" style, from scratch.

With currently 80+ videos and a running time of 10+ hours for the 1st out of 3 parts, a huge amount of knowledge waiting to get absorbed from you. More content is coming soon.

New Lessons: Master 3D Environments in Blender

New Basics Section Added!

The Master 3D Environments in Blender course has been out for several months now in its Early Access stage. However, the final release is drawing near and so the last remaining lessons are being steadily added.

Based on the most frequent questions and feedback from the students, a whole new Basics section has been uploaded to chapter 3. There you will learn various tips and tricks that will introduce you to some of the fundamental workflows that keep repeating throughout the course. 

A total of 40 minutes of new material has been added to help especially the Blender-beginners among you to get up to speed!

Here are the newlessons of Chapter 3:

New Lessons: Master 3D Sculpting in Blender

We added 6 new lessons to the new chapter 6 "Cute Creature Details", of the Master 3D Sculpting in Blender course update.

In the new lessons we will adjust the base geometry with shape keys, and start sculpting the details on the head of the cute creature.

Here are the newlessons of chapter 6:

New Lessons: Master 3D Environments in Blender

New Arctic Chapter Added!

In chapter 4 we explored the A.N.T. landscape add-on and in chapters 5 & 6 we dived into the node-based workflows. Now, in the new chapter of the Master 3D Environments in Blender course, it's time to combine these approaches and add a new tool to your arsenal - sculpting!


Chapter 7 will teach you how to utilize A.N.T. to generate a base mesh, use texture-based sculpting to add details on it and finally, use the node-based shading methods to create a snow-ice material blend. On top of it, I will of course breakdown my final scene, its rendering and compositing. You will also learn how to make a neat translucent water volume!

All in all we added almost 1 hour of new content to the course.

Here are the newlessons of Chapter 9:

Show Previous EntriesShow Previous Entries